It’s one of the stronger points to the game. Each item is individually catered for a specific purpose, but mix and matchable with other items. On top of this I got a powerful sword and a goofy looking 1920s football helmet. For example, I wielded spiked armor with a hammer that knocked the poop out of demons. There are so many different ways to suit up the old boy that you will have a unique experience separate from most gamers. You can basically create Deathspanks defense/offense to your own liking. Anyway, you can mix and match armor and weapons. You have a s**t ton of quests in this game. You also acquire goods through the completion of quests. You can also obtain both by visiting randomly placed vendors. As you conquer and kill enemies in the game you come across weapons and armor. The customization that came with Diablo was revolutionary for its day and it’s been nearly replicated perfectly for Deathspank. That’s a very accurate description of the title. On the Wikipedia page for Deathspank it describes the game as a cross between Diablo and The Secret of Monkey Island. There’s a lot to see and do in the world that surrounds our obnoxiously loud hero. Along the way, Deathspank runs into enemies ranging from power demons, very unhappy dragons to poison shooting plants. This particularly bland object holds unbelievable amount of power to the wielder. His ultimate goal in the game is to find the one item called ‘the artifact’. You play as a brutish barbarian called Deathspank. Ron Gilbert and Hothead Games have put together a most unusual character in Deathspank.
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